Phantom

Phantom is a Half-Demon who is the third member of Squad One. His first appearance in the story is in chapter one, part three, running through a forest.

Backstory
Phantom had lived his life with no one but his friends. Phantom’s group of 9 lived off each other. They did what they needed when they needed. Committing crimes was not ever a problem for them, though the leaders of the group, Cobalt and Soren, were always very cautious when doing something sneaky. Koko, Ravs, Dimitri, Hiro, Comet, Shaka, Kallista, and Phantom created a group of half demons that stuck together through thick and thin.

Appearance
Phantom wears a dark grey cat hoodie, which represents his half demon counterpart. There is a white and blue t-shirt under it, matching his favorite color scheme, black white and cyan. His gloves are worn to keep his hands from bruising easily when his weapon is charging in his palm. The pants Phantom wears have a blue flame decal on the left leg.

Personality
Phantom comes across as the "typical protagonist" type. He's outgoing, loud, unrealistically optimistic, and has a strong drive to protect his friends. It is revealed later in the story that his attitude is a cover for his much more pessimistic and selfish side.

Weapon
Phantom’s weapon goes through different stages. Each stage adds more versatility to the yo-yo, with all previous properties remaining.

Yoyo: Code
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Code
Charges in hand. Can manipulate its own weight. Hooks can come out of it to create a grappling tool. String is made of nylon, and is shielded by Phantoms life force (The weaker Phantom is the weaker the shield is). String is 8 feet.



CodeBreaker: True Form
Becomes sentient. Can talk telepathically. Can see through middle. A counterweight spawns for quicker attacks and tricks. Can be controlled mid air for a limited amount of time, power can be increased using Demon Aura. Can extend demonic aura to things it touches. Can radiate demonic aura through Phantom as projectiles. String is double the length at 16 feet. Contains Phantom's Feral form.

CodePrisma


Two counterweights release from Phantom’s yo-yo glove when attacking with the main weapon. The counterweights revolve around Phantom acting as a final line of defense. Indefinite control in the air. Contact with yo-yo or string creates burns and bruises. String is infinitely unrolling using PhantomsAura. String is invisible.

General Clothing
Phantom has no notable equipment other than his everyday clothing.

Powers and Abilities
Phantoms powers derive from his half demon side. While he may not have an element like the other members of Haurthal's Greatest, his demonic aura is versatile enough to cover most options and get him through situations. Most times, he'll hide his tail, ears, and fangs to appear and feel more human. Under physical or emotional stress they may reappear, signalling his enhanced human abilities coming back. His nails can also transform into claws at will.

Feral
Phantom's Feral state is typically caused by intense physical, or mental pain. In this state, his agility is increased to monstrous levels, though his stamina is decreased heavily. Phantom becomes a hand to hand fighter in this state due to his instability and illogical nature- rendering any weapon he has useless. Feral can be brought out purposefully, however once it is drawn out, Phantoms mental state flip switches to a much more sinister kill or be killed mentality. Everyone is an enemy in this state... Though he has never really tried to fight with allies, and has never attempted to control himself either. (Mid story:) Feral state can be controlled slightly- Phantom knows the difference from ally to foe, though this doesn’t mean he had complete power over his anger. His demonic aura is forced out of him, and used to bolster his speed and power while maintaining his below average stamina from dropping any lower. (Endgame:) With full control over his feral state, Phantom can now profit from the maximum potential of his anger. Every stat is increased heavily- with the sole drawback being the longer he stays in his form- the more at risk he is of losing himself to his own demonic rage. If the feral form takes control of Phantom, he will lose all control, and become a true menace to anything that lives.

Aura: Blazing
PhantomsAura and his demon blood combine to create unstable energy within. This is Phantom’s maximum potential. It contains the power and speed of his feral form, with the endurance and stamina of aura boosting. His body radiates demonic energy, and he becomes destructively kinetic. When he concentrates his aura to a specific part of his body, a single touch of that spot will explode with aura. Applying the same strategy, but externally at a specific point, Phantom can create balls of his own energy to throw at his opponents or press directly into them. He can even coat Code in his aura, turning the yo-yo into a slightly weaker version of PrismaCode, leaving trails of hellfire wherever it swings.

Trivial Information
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