Azu

Azu.

Doc: https://docs.google.com/document/d/15qKhFjtvvWDvwuzBaxQ9H5C_iKp8LCArygLJJW-_nV0/edit?usp=sharing

Backstory
Azu was an abandoned fae/human hybrid who inherited kinetic and later developed wind aether. She was left at a small underdeveloped village where no one knew about aether's existence. Terrified of her mind-reading capabilities, the villagers shunned her and locked her up deep underground in the heart of the village. Throughout her childhood, she frequently experienced severe migraines, a side effect of only having half of the telepathic capabilities of a full-fledged fae. As a result, she tries not to use her kinetic aether out of fear and resorts to small bombs and traps which she places with the help of her raven, Hei who gives her aerial vision with his sensory aether to immobilize her enemy. During her time in internment, a boy came frequently and one day, gave her a pendant. After that, she never sees him again. This sparks her interest in the outside world and so she finally decides it’s time to escape. She leisurely travels the land with HG thinking that she would definitely stumble upon her guardian angel.

Further Details:

 * locked up in her village and dubbed a monster because she could read minds
 * was found and brought into the village by the village elder who passed away
 * only wanted to see the outside world
 * met a boy in prison who thought she was cool
 * uncontrollably absorbs thoughts causing an overflow

Appearance

 * asymmetric dark blue/black hair; A-line cut but left side is pulled to the right and pinned up; tips dyed light blue
 * black thigh-high boots
 * midnight off-the-shoulder modernized yukata over a black skirt with long sleeves reaching the ground

Old Village
Azu despises her old village that ruined her childhood and sent her off to live in the military base at a young age. She harbors contempt towards them and wants to see them suffer.

Strangers
Because of her past, she is cynical and has a pessimistic view of the world. She keeps a mockingly polite manner of speech and gets annoyed very easily (fueled my her migraines). She’s always composed and seemingly looking down at others but is actually observing and forming an opinion. She is distrusting and won’t hesitate to point out flaws, speaking passive aggressively.

HG
She doesn’t know HG that well but can tell they’re good people. She hardly speaks prefers watching from the sidelines, smiling at their jokes and and clownery.

Powers and Abilities

 * Mind Reading:  can read minds to help her avoid attacks but limited because of severe constant migraines; will pass out after using it for more than 10 minutes
 * [Mid]learns to control her aether better and stops passing out, increasing endurance; less migraines due to better control
 * [End]can use telepathy at will but still limited and must be careful to not overuse
 * [End]can clear a victim’s mind leaving his mind blank and him vulnerable for a span of 1 minute; limited to 1 target once every 3 hours
 * My Territory:  sends bombs with her wind in strategic positions with Hei’s vision and creates a territory of explosions
 * Vent D’esprit:  mind reading combined with manipulating wind at her feet allows her to evade attacks easily and find openings
 * Kiri: creates fog to escape or blind opponent​​​​
 * Ute: shoots a powerful shot of wind at the enemy
 * Gu Ding: carries threads with her wind and immobilizes her enemy
 * [End]stronger wind affinity; doesn’t use threads anymore but uses sharp high-speed wind that binds enemies and will cut them if they touch it

Weapons

 * Zephyr: small white hand pistol engraved in gold XIII; god tier aim
 * Hei(bird): who scouts for her and watches out for her; gives her aerial vision; turns out to be the boy
 * Verre Bleue:  blue crystal pendant that gives her a small mana shield
 * Kuren:  gunpowder inside paper cranes (skilled with hands so can make explosions and place traps with Hei’s guidance on where to place them); can throw them far with wind attribute
 * Diamond Thread:  can trap enemies with threads carried by her wind aether and immobilize them
 * small pouches on her left arm and leg holding explosives and diamond thread small gun case on her right leg

Equipment
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Trivial Information
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