Aether Crystals

Aether crystals are source of aether fuel. They're naturally generating due to the spreading of aether across the world when Jaysus ascended. The aether that spread became more condensed in caves, causing the crystals to materialize underground and in mountainous areas. These crystals, depending on what type of Quintessian you are, fills aether pools at different paces. For generators, it speeds up their aether generation, and for environmentalists, it restores a certain amount of aether that is generally 50%. The larger the crystal, the more aether that is restore, or the faster the pace aether is regenerated.
 * A hand sized rock results in a 50% restore or speed up.
 * A head sized rock results in a 65% restore or speed up.
 * A boulder results in an 100% restore or speed up. It is typically used for fuel as it's too large to carry. Infusing changes depending on one's understanding of aether.
 * A hand sized rock takes 30 secs to infuse.
 * A head sized rock takes 45 secs to infuse.
 * A boulder would incapacitate a person if infused by one's self. It takes 2 minutes to infuse with one person, and 1 with two. During the second generation, Quintessians discovered a way to create artificial aether crystals, and learned that it can also be used as a fuel source. Aether crystals are a more preferred fuel source due to how versatile they are.

The third generation realized that they can infuse specific elements in aether crystals. These are primarily reserved for special use, as absorbing one results in just refilling one type of aether.

A person with barely any knowledge on how aether works can create a low quality or "bootleg" aether crystal, which if used, results in a user growing a dependency for them. The only way to be cured of this dependence is a holy Quintessian purifying you. Otherwise, one will suffer from withdrawal and eventually lose aether as a whole due to the dependency. It takes 3 low quality aether crystals to become dependent, and they have a more reddish tint to them, whereas normal aether crystals are white with a blue tint.

Selling an elemental crystal would also result in less money, due to it only refilling one aether type and not being able to be used for different things technology-wise. These crystals can be used as a weapon if overcharged with an element.
 * Fire results in a fire grenade.
 * Water results in mist.
 * Wind results in a wind gust towards the person its thrown at.
 * Lightning results in a lightning strike where the crystal shatters.
 * Holy results in a blinding light, but are typically angels in Somnum, and so it's generally not recommended to use them.
 * Demonic results in an underdeveloped aura wrapping around an opponent, and can explode on the. It is the most unstable of the crystals.
 * Ice results in freezing an opponent temporarily.
 * Earth results in an instant rock wall.
 * Forestry results in a wood spike that pierces the opponent's body.
 * Kinetic results in the opponent being thrown into the ground or being lifted into the air.